Hello everyone! I am more than happy to share screenshots from my end-of-year project: Endrika.
Endrika is a turn-based RPG where Endrika, a young Malagasy artist, must face living drawings taking possessions of everyday life objects. Her goal is to discover the origins of Ton, a drawing she made that came to life and took possession of her car. On her adventure, she'll cross paths with Emboara, a garage owner who will join her in her quest.
I mainly worked on the 3D Characters, Vehicles, and Enemies' modeling, texturing, rigging, and animation. I also modeled, textured, and integrated props in Unreal Engine. Alongside these tasks, I worked on building three sections of the map (the lake, the market, and the round place), integrating and placing assets like buildings to fit the Level Design.