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Endrika (Turn-based RPG)

Hello everyone! I am more than happy to share screenshots from my end-of-year project: Endrika.
Endrika is a turn-based RPG where Endrika, a young Malagasy artist, must face living drawings taking possessions of everyday life objects. Her goal is to discover the origins of Ton, a drawing she made that came to life and took possession of her car. On her adventure, she'll cross paths with Emboara, a garage owner who will join her in her quest.

I mainly worked on the 3D Characters, Vehicles, and Enemies' modeling, texturing, rigging, and animation. I also modeled, textured, and integrated props in Unreal Engine. Alongside these tasks, I worked on building three sections of the map (the lake, the market, and the round place), integrating and placing assets like buildings to fit the Level Design.

Beginning Area

Beginning Area

Emboara at her house

Emboara at her house

A small park

A small park

A Church

A Church

The Team

The Team

Anosy Lake vista

Anosy Lake vista

Emboara staring at the Anosy Lake

Emboara staring at the Anosy Lake

The Team vs the Big Boy enemy type

The Team vs the Big Boy enemy type

A Street near Anosy Lake

A Street near Anosy Lake

A street near the market

A street near the market

The Team vs the Gambler enemy type

The Team vs the Gambler enemy type

The Team passing by the Market

The Team passing by the Market

The Team vs Big Boy, Gambler, and Mosquito

The Team vs Big Boy, Gambler, and Mosquito

Cathedral vista

Cathedral vista

The Team vs Bitterness (boss)

The Team vs Bitterness (boss)